Remove from autotrash factorio
- Remove from autotrash factorio install#
- Remove from autotrash factorio mod#
- Remove from autotrash factorio mods#
If this doesn't work, you can check (or assign) which key to press by opening the menu and navigating to Settings->Controls->Basic Interaction->Toggle chat (and Lua console).įor a list of basic commands, simply type " /help" into the console, and you'll be given a list of possible commands that you can type in. To access Factorio's console, all you have to do is hit the "/" key while in-world.
Enemy console commands (kill nearby enemies, disable biter expansion, etc.).Inventory console commands (add inventory slots, enable cheat mode, etc.).Player console commands (teleport, mine faster, craft faster, etc.).But we're both busy people, so I'm just going to lay out the most useful and frequently used cheats for you below. It is very useful to be able to switch between sets of requests with one click.There's a simply colossal number of ways in which you can change your Factorio game using the in-game console. A personal logistic requests manager such as Auto Trash or Logistic Request Manager: You will be swapping between ground and space often, each of them requiring a different inventory.Even Distribution: Helps early game when you manually insert items into multiple buildings.These can reduce gameplay annoyances but only change gameplay in minor ways. This can be a useful tool to debug issues with your rocket deliveries, or just for fun. Rocket Log: Keeps track of your cargo rockets launches.Although this is not an Earendel mod, it was made specifically with SE in mind. Solar Calculator: Can calculate proper solar panel/accumulator ratio for any planet.
Comes with a preset for Space Exploration. Milestones: If you want to track your progress and get pings for each milestone reached.Bottleneck Lite: Quickly see what parts of your factory are blocked.A recipe browser such as Recipe Book, FNEI, or What is it really used for: Will help you figure out the use of all the various new items and recipes in SE.You can remove or add them anytime without having an effect on the save.
Remove from autotrash factorio mods#
Mods that do not change the game mechanics. No major gameplay changes will be included below, as those can change the SE experience and would not be to everyone's tastes.
Remove from autotrash factorio install#
You may install all of these recommendations at once by installing the official modpack instead.
Being able to do more things remotely is especially useful in SE. Module Inserter: Allows you to put modules in machines using construction bots.Not made by Earendel, but still recommended by him: AAI Vehicles: Ironclad: A boat vehicle for mid-game and for planets with lots of water.Useful during the early game, before jetpacks. Grappling Gun: Allows you to jump over buildings, across lakes, and out of combat if you get slowed.Bullet Trails: So you can see where your bullets are going, or what gun turrets are shooting at.Equipment Gantry: Allows machines to put equipment into a spidertron while you're somewhere else in the galaxy, so that spidertron can be deployed by a rocket to start a new colony.Text Plates: Allows you to put text on the ground, useful for marking planet names, station names, spaceship docking zones, etc.It is cheaper to repair walls than turrets.
Remove from autotrash factorio mod#
It does buff enemies slightly to compensate, but that can be disabled with a mod option. Combat Mechanics Overhaul: Helps with defenses when off-planet, by letting walls block projectiles.These mods are all made by Earendel, and are official recommendations: Therefore, only optional suggestions will be listed below. You do not need to install them yourself, they will be installed when you install the main Space Exploration mod. All dependencies listed in the mod's page are required to start SE.